The fields of science, technology, engineering, and mathematics (STEM) are becoming more important as society continues to advance and become more dependent on them. For this reason, modern education should emphasize STEM concepts and thinking so that children are equipped to grow into successful professionals and innovators. Going beyond the textbooks with regard to these disciplines may seem challenging, though. Overcome this perception by implementing these ways to start teaching STEM in your school.
Include STEM in Different Subjects
You do not need to partition STEM off from the rest of your curriculum, and it may actually be an effective approach to include STEM in different subjects. To do this, you might teach or have students read about issues that people face in the real world. After students have gained a full grasp of them, you could set aside time for them to discuss those problems with one another and come up with potential solutions. Beyond simply theorizing, you may have them outline their plans or create prototypes to show how their solutions would work. This is where they can apply STEM to synthesize their knowledge holistically.
Create a Makerspace
A makerspace is an area in the classroom or school where you provide the tools, materials, and equipment students need to create STEM-based projects. It is meant to be a hands-on learning center where they can attain a better grasp of STEM ideas by using them rather than simply memorizing facts about them. This makes it a helpful way to start teaching STEM in your school. You can include any number of things in the makerspace—from simple art supplies to advanced machines, including CNC routers, 3D printers, and computers. Additionally, there are products, such as Raspberry Pi computers, that you can easily use in the classroom to teach things such as the concepts behind circuitry and coding.
Offer an After-School Program
Extracurricular activities are great for giving students opportunities to go deeper into their interests. You can start up a STEM-focused after-school program to supplement learning in class for those who are interested. Plan out projects that are more specialized than what you might have during the day and expose students to software that will help them along the way. You could center activities around putting together robots, creating animations, making video games, and more. Whatever you do, emphasize fun as much as you do learning, so students can absorb the associated skills well.